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Feature · Training Sessions

A session is a structured object.
Not a page in a notebook.

Five block types. A load curve that rises and recovers. A field plan that tells you where cones go. Live timer on matchday eve, and a saved artifact the whole staff can reuse.

Plan a session →See a template
fctactix.com / sessions / matchday-eve · Tue 19:00 · First team
PlanLoadFieldLive
Matchday −1 · Activation focus · 68 min
Build-up under press, Tue evening
AVG 72% load22 / 24 confirmed
01 · ACTIVATIONActivationWarm-up · mobility · prime neuromuscular
02 · TECHNICALTechnicalRondo · passing patterns · 1v1 finishing
03 · TACTICALTacticalBuild-up shape · press trigger · transitions
04 · GAMEGameSSG · conditioned match · position-specific
05 · RECOVERYRecoveryCooldown · reflection · RPE capture
Session load curve · target zone 65–85%
AVG 72%
0102030405
☰5 block types · activation → recovery⊞Field plan linked · equipment totals auto▶Live mode · timer · RPE · scratchpad☰Weekly view · MD−3 · MD−2 · MD−1 · MD
5block types
Activation · Technical · Tactical · Game · Recovery
Loadcurve
Target zones, RPE capture, weekly accumulation
Fieldplan
Pitch layout, equipment totals, set-up diagram
Livemode
Block timer · adapt in-flight · scratchpad
Weekview
MD−3 · MD−2 · MD−1 · MD · Recovery
Templates
Club-approved, re-runnable objects
01 · Block structure

Five block types. Every session, every time.

Drag blocks onto the timeline. Each carries its own intensity profile, time budget, and linked drills. Planning becomes composition, not a blank page.

01 · Activation
Primes the body, raises the tone. Mobility, dynamic stretch, short-sharp technical.
10–15 minduration40–55%load
Dynamic mobility flow
Rondo 3v1 · 2 touch
Pattern plays half speed
GK handling warm-up
02 · Technical
Isolated skill reps under increasing pressure. Quality over volume, high contacts per minute.
15–25 minduration60–75%load
Wall passing & receive
Defensive body shape
1v1 finishing
Set-piece delivery reps
03 · Tactical
Shape, triggers, phase of play. Walk-through → half speed → full speed in layered progressions.
15–20 minduration75–85%load
Build-up vs 4-4-2 press
Counter-press 5s
Mid-block shifts
Set-piece routines
04 · Game
Conditioned SSGs, positional games, 11v11. Where the session meets matchday.
20–30 minduration85–100%load
8v8 + 2 neutrals
11v11 half pitch
Transition goals
Overload finishing
05 · Recovery
Cooldown, flexibility, reflection. RPE capture, staff debrief, players log subjective wellness.
8–12 minduration20–35%load
Walk & talk
Static stretch routine
RPE 1–10 capture
Reflection prompt
How it adds up
Five blocks stacked give you a predictable curve: low → high → peak → taper. Every template respects it. Every custom session is checked against it.
Auto-fill durationsSwap drillsTotal = 68 min
02 · Field plan

Know what the pitch looks like before your assistants arrive.

Every drill contributes its cones, hurdles, mannequins and goals. The field plan totals them, lays them out by zone, and tells your assistants exactly what to set up.

Field plan · full pitch · Tue 19:00
ZONE A · RONDOZONE B · PATTERNSZONE C · GAME · 8v8 + 2
FULL PITCH · 105 × 68 M3 ZONES35 MIN SET-UP
Equipment totals · auto
▲
Cones× 28
Zone A rondo grid · Zone C SSG outline
⊓
Mini goals× 4
2× rondo finish · 2× Zone C transition
⊓⊓
Full goals× 2
Zone C 8v8 · end-line finishing
⊔
Hurdles× 6
Zone B activation ladder
♟
Mannequins× 6
Zone B passing patterns
○
Agility rings× 10
Zone A neuromuscular primers
☷
Bibs× 18
Red × 10 · Blue × 8
●
Balls× 14
Serve bank + in-play
Print set-up sheetAssign to staff
03 · Live mode

When the whistle blows, the plan runs itself.

One tap puts the session on the sideline screen. Timer on the current block, upcoming blocks queued, real-world interruptions tracked, scratchpad for every tweak you call out.

Block 03 of 05 · Tactical · Build-up vs 4-4-2
12:47
REMAINING · OF 18 MIN
PauseSkip aheadExtend +5
Next up
04 · GAME8v8 + 2 neutrals · Zone C24 MIN
05 · RECOVERYWalk & talk · static stretch10 MIN
Adapt in flight
WeatherRain · cut Block 4 by 8
Attendance22 / 24 · swap to 11v11
SpacePitch 2 flooded · Zone C → half
Scratchpad · 3 notes
◦#10, body shape still closing. Queue the reps for Thu technical block.
◦Transition speed, double-up working. Keep for next week.
◦GK distribution, log for 1:1 with Alex on Wed.
Assign playerTag blockPush to next session
04 · Weekly view

Microcycle, seen at once.

MD−3 to MD is a shape: bump, push, sharpen, taper. The week view is your load budget, not a calendar.

Week 14
Mon · MD−5
Tue · MD−4
Wed · MD−3
Thu · MD−2
Fri · MD−1
Sat · MD
Sun · MD+1
AM
Recovery
45 m
Activation
68 m
Technical
72 m
Tactical
80 m
Activation
45 m
Travel day
-
PM
-
Build-up vs 4-4-2
68 m
1v1 · set-pieces
72 m
Press triggers · SSG
80 m
Light · pattern run-thru
45 m
Away · K.O. 15:00
K.O.
-
Target %
35%
70%
80%
90%
45%
100%
15%
Training Matchday Recovery
WEEK TOTAL · 310 MIN · AVG 70% LOAD
05 · Templates & library

Every session, reusable by name.

Save a session. Fork it. Submit it to the club. Pull it down next season. The library is where your coaching IP lives, not on a shared drive.

☰Club approved
Matchday −1 · Build-up focus
68 min · 5 blocks · load 72%
USED 12×·LAST · MAR 14
☰Personal
Pressing week · MD−2
80 min · 5 blocks · load 85%
USED 12×·LAST · MAR 14
☰Pending review
Finishing intensive · Tue
72 min · technical-heavy
USED 12×·LAST · MAR 14
☰Club approved
Recovery + reflection
45 min · block 01 + 05 only
USED 12×·LAST · MAR 14
☰Club approved
Youth · Passing patterns
60 min · U13–U15
USED 12×·LAST · MAR 14
☰Personal
GK-specific · mid-week
55 min · handling + distribution
USED 12×·LAST · MAR 14
The training loop

Plan the week. Run the session. Keep the artifact.

FC Tactix treats a session like code: structured, reviewable, reusable. Every Tuesday feeds into every Saturday.

Plan your next session →Download sample week (PDF)
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